I was playing the robots and opened with 1♥, raised by robot-ptr to 2♥, and had xxx in ♠ and an invitational hand so I bid 2NT as a help-suit / long-suit game-try. Robot had 8HCP (incl. a ♦Jx), Qxxx in ♠ and bid 4♥ anyway. What explains this?
Somehow the record reset and so I don't have the exact hands available, but IIRC it was something like:
N (robot)
♠Q8xx
♥Qxx
♦Jx
♣Kxxx
S (me)
♠9xx
♥AKJ9x
♦Kx
♣QJTx
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Robots and two-way game try
#2
Posted 2017-March-22, 16:08
The south hand has 14 cards. As for accepting the game try, 2NT shows 3-11 8421 points in spades, and so it probably felt that Qxxx was good enough given you "must" have an honor.
Wayne Somerville
#3
Posted 2017-March-22, 18:57
manudude03, on 2017-March-22, 16:08, said:
The south hand has 14 cards. As for accepting the game try, 2NT shows 3-11 8421 points in spades, and so it probably felt that Qxxx was good enough given you "must" have an honor.
Even if I was a bit too weak to make a game-try bid, the robot doesn't know that.
#4
Posted 2017-March-22, 23:07
Also, I think I included one too many ♣. So
♠9xx
♥AKJ9x
♦Kx
♣QJx, maybe QJ9 or QJ8. Something that seemed sequencey and was thick when matched with robot's clubs.
♠9xx
♥AKJ9x
♦Kx
♣QJx, maybe QJ9 or QJ8. Something that seemed sequencey and was thick when matched with robot's clubs.
#5
Posted 2017-March-22, 23:38
As manudude03 implied, GIB defines the game try as having a queen or better. So using it on xxx will never work well.
#7
Posted 2017-March-26, 03:29
8 hcp is better than the minimum, so not unreasonable to accept.
Here, of course, south is too weak to invite.
Here, of course, south is too weak to invite.
#8
Posted 2017-March-29, 16:14
Thanks, all. What is the logic behind needing Qxx or better in a help-suit? I guess if you're playing two-way game tries, and your biggest vulnerability is a xxx or xxxx suit, then you care most about partner having shortness in that suit, so you bid 2♠ or 2NT to ask for their shortness.
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