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Gib refuse game with good help suit after game try

#1 User is offline   lycier 

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Posted 2014-August-01, 21:42



Wether play LSGT or HSGT,Gib E should bid up to game with Kxxx in .
Strangely,Gib E refuse me,why?
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#2 User is offline   georgi 

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Posted 2014-August-07, 06:42

To advance for game GIB checks for:

14HCP and some high honor in the help-suit ( Q+)
13+HCP and KQ+ ( and 3+ of course in this suit, not just KQ)
13+( or 12+ with no honors in shortness causing lose of TP ) HCP and unrevealed shortness 0-1 somewhere.

To advance with raising in OM ( if that was help-suit ) GIB needs 14HCP and 4 cards ( or might be 13+HCP with short (0-2) other minor and no honors in it). There is no danger raise of help-suit to be over 4 of "our" major as help-suit call is 2/3, so over 3/4 responder could correct/pass to appropriate contract.

Here with 13HCP , GIB ( opener ) doesn't have 5+HCP in the suit ( KQ, AJ ), so cannot proceed to 4M by itself.

#3 User is offline   1eyedjack 

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Posted 2014-August-07, 06:49

I am surprised that GIB uses HCP rather than TP in this situation (whatever limits you set it at).

I am a bit surprised that it uses rules rather than simulations also, but after that 1N-4N-6N hand that I posted earlier, perhaps all to the good.
Psych (pron. saik): A gross and deliberate misstatement of honour strength and/or suit length. Expressly permitted under Law 73E but forbidden contrary to that law by Acol club tourneys.

Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. mPosted ImagesPosted ImagetPosted Imager-mPosted ImagendPosted Imageing) tr. v. - Any bid made by bridge player with which partner disagrees.

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#4 User is offline   Bbradley62 

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Posted 2014-August-07, 09:18

Is "game try suit" a generally accepted term? I'm familiar with long suit, short suit and help suit game tries, but my knowledge on such things is sometimes a little archaic. I usually take these game tries to mean "bid game with any maximum, or with a little less if you have the properly-fitting cards, based on the type of try".
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#5 User is offline   georgi 

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Posted 2014-August-07, 09:53

If, in general, game-try suit guarantees some honor(s), then East has help with top honor K and with almost max could bid game.

But here game-try is not defined as Q+ or K+, so versus xxx East with balanced hand and Jx Qxx instead of AKxxK1098xxKxx may not bid game.

Game-try is not just step-stone for game, but responder has or invite values or GF+ values.

3NT is also available call for opener, so and splinter in case it has short OM/om. Currently GIB doesn't use these, maybe soon it will.

But this flat hand with Jx and Qxx over 3 game-try is not the best place to be as opener and deciding to bid game or not.

Imagine responder has:

QJxx
AQxx
Kx
xxx

#6 User is offline   Bbradley62 

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Posted 2014-August-07, 10:08

 georgi, on 2014-August-07, 09:53, said:

Imagine responder has:
QJxx
AQxx
Kx
xxx

I hope that hand would bid 1 over 1, not 1, but I think I can shift one card to see where balanced 13 opposite balanced 12 has issues. But, I still don't get the overall theme. With what holding(s) should I choose to bid 3 as a game try rather than simply 3?
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#7 User is offline   lycier 

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Posted 2014-August-09, 04:12


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#8 User is offline   Bbradley62 

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Posted 2014-August-09, 07:53

The response for post #7 is clear: Responder has an absolute maximum for his simple raise, so he should accept any game invitation.
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#9 User is offline   steve2005 

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Posted 2014-August-09, 21:13

Gib uses 2-way game tries, so 3 us a long suit game try. I put it to you that KT98 is undervalued in this situation much as AJT9x is undervalued in most situations.
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