I mark an enemy in BBO either when a player acts rudley (such as makes rude remarks, boots me with no reason) or if a player makes psychic bids.
Apparently there are many of such players in BBO.
The number of enemies is limited.
I suggest the following:
1 - raise the number of possible enemies significantly
2 - include an option in "VIEW" to not see tables containing an enemy
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enemies
#2
Posted 2013-December-16, 15:27
The new, web version of BBO has no limit on the number of friends and enemies. And in the new version, List Interesting Tables won't show tables with enemies.
No changes are being made to the old, download version. If you want enhancements, you have to switch.
No changes are being made to the old, download version. If you want enhancements, you have to switch.
#3
Posted 2013-December-16, 21:12
yergas, on 2013-December-16, 05:42, said:
I mark an enemy in BBO either when a player acts rudley (such as makes rude remarks, boots me with no reason) or if a player makes psychic bids.
Apparently there are many of such players in BBO.
Apparently there are many of such players in BBO.
You are of course perfectly at liberty to flag someone as an enemy for any or for no reason. And there is no reason for them to know that you have so flagged them so the reason for that action need likewise never brought under examination.
Nevertheless I find your criteria mildly curious.
Rude behaviour would be the classic justification and probably the main reason for the provision of the facility. I speculate that had we lived in a utopian society in which no-one was ever rude then the programmers might have overlooked including the option.
But your use of the adverb "apparently" mildly suggests a degree of surprise at the high quantity of players (relative to your expectations) that meet your criteria, and I in turn am surprised at your surprise.
Rudeness alone would account for a high hit-rate due to the safety of anonymity, coupled with a suitably jaded appreciation of human nature.
But perhaps the numbers are also artificially inflated by your decision to include those who psych, given that it is a recognised tactic expressly permitted under the Laws (and one in which I have on occasionally indulged and defend my right to continue so to do in future except in events where in contravention of the Laws they are banned).
So, to save time and potential unpleasantness, would you please be so kind as to mark me as an enemy? And I can reciprocate. Hopefully then we need never meet at the table, to our mutual benefit.
Psych (pron. saik): A gross and deliberate misstatement of honour strength and/or suit length. Expressly permitted under Law 73E but forbidden contrary to that law by Acol club tourneys.
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. m
s
t
r-m
nd
ing) tr. v. - Any bid made by bridge player with which partner disagrees.
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. m
![Posted Image](http://img.tfd.com/hm/GIF/abreve.gif)
![Posted Image](http://img.tfd.com/hm/GIF/prime.gif)
![Posted Image](http://img.tfd.com/hm/GIF/schwa.gif)
![Posted Image](http://img.tfd.com/hm/GIF/imacr.gif)
![Posted Image](http://img.tfd.com/hm/GIF/lprime.gif)
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
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