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Sections in Robot Tournaments

#41 User is offline   dobiefan1 

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Posted 2013-July-11, 15:13

Let's not get nasty and personal, Art.
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#42 User is offline   Leo LaSota 

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Posted 2013-July-11, 21:25

One other flaw with the current system is that you place players with a star all above players without a star. This distorts the separation of players at the top. This means that a Grand Life Master with 20,000 masterpoints that has not asked for a star will be seeded below anyone else that enters a game that has a star. I also find it strange that BBO still cannot assign a player both a star and a ranking. I have the "A" next to my profile, but do not have the star also. This means that when I enter a game with others that have a star, I am placed below them when determining the sections.



View Postbarmar, on 2013-July-10, 09:39, said:

Hmm, this makes sense to me. In the pair games we need to assign sections ahead of time, because it's used for the movement. But there's no movement of players in robot games, so sections are pretty arbitrary.

But I wonder if the ACBL would see it that way.


We don't currently keep statistics like that, although we obviously could. But the problem with this is that it only reflects your play on BBO, not the rest of your ACBL playing experience. If you have 10,000 ACBL masterpoints, but only recently joined BBO, should we really ignore the masterpoints?

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#43 User is online   barmar 

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Posted 2013-July-12, 12:53

I think the issue with star players is that many of them don't play in lots of BBO masterpoint tournaments. And if they're not American, they also may not have lots of ACBL masterpoints. But if someone has won a bunch of European championships, he deserves to be seeded highly.

In our user database, we do track being a star separately from the masterpoint ranking level. I think it was just felt that showing both would be redundant, and waste valuable screen space (maybe not so bad in the pop-up profile, but where would you show both in the player lists?). And kind of disingenuous -- there would be many players with a star and a masterpoint level like [2] or [3] because they don't play in our pay tourneys often.

#44 User is offline   itryhardr 

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Posted 2013-July-12, 15:33

Art, above, mentioned how all local tournaments have sections, which is true. But in tournaments, they make sure that the number of A, B, and C players in each section are equal. I don't see them doing it here... I've been in sections with all highly ranked players, while the other section had few ranked players, thus my gripe (which rude Art obviously didn't realize when he told all of those not happy with sections to "grow up"). It appeared to me once, when I kept track of the order in which players signed on, that the sections are set AS the players sign on (basically the first 15 to join are in one section, the next 15 in another section, etc.). Maybe it was just a coincidence. But I'm still not happy with sections as set up now by BBO.
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#45 User is offline   ArtK78 

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Posted 2013-July-12, 15:47

The division of robot games into sections provides more opportunities (not necessarily equal opportunities) for players to earn masterpoints. And, as barmar has mentioned, the sections are divided roughly equally based on the strength of the players in the field. If I understood barmar correctly, the division is based on the players' rankings in BBO - Star, A, K, Q, J, 10, etc. That may or may not correspond to the players' ranking in the strata A/B/C. I totally endorse any attempt to property distribute the players among the sections by ability on a roughly equal basis. Whether the method being used is the best available is not really the issue. It is a reasonable method.

As for my comment "Grow up," I stand by it. You may consider it rude, but you are getting a benefit from the division of players into sections. Quibbling with the details or how you were placed into a section of better players is kind of silly. I admit that I often go back after the results were posted to see how my score would have done in the other section(s), but that is just out of curiosity. I don't look to see if I was in the stronger or weaker section. The only cure for that would be to eliminate sections and play as one section.

Besides, I have my own opinions about who the strong players are and who the weak players are, having played with a number of them in pair events and, when I finish a robot game early and have an opportunity to kibbitz the remaining players, by observing their play. And my opinions do not necessarily correspond to the BBO designations assigned to them.

By the way, I can see how you might interpret my "grow up" remark as nasty, but personal? I didn't mention any names.

Brings back memories of the days when there were separate smoking and non-smoking events at regional tournaments. There were more than a few players who tried to determine whether the smoking events were stronger than the non-smoking events, or vice-versa, and would enter the event that they perceived was the weaker of the two.
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#46 User is offline   Leo LaSota 

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Posted 2013-July-14, 01:14

View Postbarmar, on 2013-July-12, 12:53, said:

I think the issue with star players is that many of them don't play in lots of BBO masterpoint tournaments. And if they're not American, they also may not have lots of ACBL masterpoints. But if someone has won a bunch of European championships, he deserves to be seeded highly.

In our user database, we do track being a star separately from the masterpoint ranking level. I think it was just felt that showing both would be redundant, and waste valuable screen space (maybe not so bad in the pop-up profile, but where would you show both in the player lists?). And kind of disingenuous -- there would be many players with a star and a masterpoint level like [2] or [3] because they don't play in our pay tourneys often.



Wouldn't it be simple to sort players in the ACBL robot tournaments by their averages in previous ACBL robot games? At least after a player has played a suitable minimum, this would be a good way to assign the players to different sections. The fact that Justin Lall uses an id in the ACBL robot tournaments that does not have a star designation does not mean that he should be placed below all of the stars. I think that he said he averaged close to 68% in 360 hands over 2 days recently.
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#47 User is offline   runewell 

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Posted 2013-July-21, 13:49

I played a robot tourney against my friend adelbe. The results were surprising... :blink: I'm not against the new stratification since there simply aren't overall awards, but it would seem fairer if jccasper and SandraGeb could have each shared 0.90 and Arnie and I could have each shared 0.63. Oh well :D

Name Score ( % ) Rank
A B C
Prize Points
jccasper 65.27 1 0.90
SandraGeb 64.65 2 0.63
adelbe 61.60 3 0.45

Section 2
Name Score ( % ) Rank
A B C
Prize Points
runewell 59.46 1 0.90
chablis314 53.81 2 1 1 0.54
patosa 53.80 2 1 0.54

This post has been edited by runewell: 2013-July-21, 13:52

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#48 User is offline   johnu 

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Posted 2013-July-21, 21:06

I don't understand the points awarded for flight winners. IIRC, In one tournament summary I saw, the winner of flight B came in third in section, about 5th overall, and won .90 masterpoints, same as the flight A winner. 2nd place in B got the same award as the 2nd place flight A player.
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#49 User is online   barmar 

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Posted 2013-July-22, 09:56

As long as there are at least 15 players in a stratum (including the lower strats) in a section, placing in that strat pays out the maximum award. So if there are 15 in B+C, and 25 in A, you get 0.90 for coming in first in A or B.

See the links to ACBL's masterpoint awarding rules I posted in http://www.bridgebas...tail-published/

If we get permission to issue overall awards, that should improve things, since you get the max of your overall and section awards, and overalls pay more.

#50 User is offline   dwar0123 

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Posted 2013-August-05, 14:06

There is something icky about dividing into sections after the fact, A better solution might be to not score across sections. There are certainly reasons to score across sections when there are overall awards, as you are actually competing against everyone. But they don't apply here.

Make each section their own little game, that way comparing percentages across different sections is far less valid.

15 minimum per section, stratification, remove the 48 limit and no scoring across sections = everyone wins!
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#51 User is offline   ArtK78 

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Posted 2013-August-05, 14:10

View Postdwar0123, on 2013-August-05, 14:06, said:

There is something icky about dividing into sections after the fact, A better solution might be to not score across sections. There are certainly reasons to score across sections when there are overall awards, as you are actually competing against everyone. But they don't apply here.

Make each section their own little game, that way comparing percentages across different sections is far less valid.

15 min per section, stratification, remove the 48 limit and no scoring across sections = everyone wins!

I don't know what you mean by "after the fact." The sections are established at the beginning of the game. We just don't see them.

Scoring is done across the field, but awards are made within each section. That is certainly different than the way any live game I have participated in is run. But I don't see the harm in it.

Are you suggesting that if awards are made within a section, then the boards should be scored within a section? There is something to be said for that.
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#52 User is offline   dwar0123 

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Posted 2013-August-05, 14:22

View PostArtK78, on 2013-August-05, 14:10, said:

I don't know what you mean by "after the fact." The sections are established at the beginning of the game. We just don't see them.

Scoring is done across the field, but awards are made within each section. That is certainly different than the way any live game I have participated in is run. But I don't see the harm in it.

Are you suggesting that if awards are made within a section, then the boards should be scored within a section? There is something to be said for that.

Someone else was suggesting that sections be established after scoring, in such a way that each top player has their own section, which I think we both agree is a bad idea. I favor keeping the sections established at the beginning.

And yep, suggesting that a section only be scored within its section.
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