bluejak, on 2013-April-18, 09:06, said:
Calls out of turn disrupt in a much more meaningful way, and I think this rule just means that people who cannot even be bothered to call in turn escape punishment. I dislike this idea.
I don't think very many COOTs are from people who can't be bothered to call in turn, I think they are mainly from people who have suffered a misapprehension that it is actually their turn to call, a misapprehension that they will suffer however draconian the penalty.
I don't think a ruling that you are in possession of UI is "escaping punishment", at least in a good game where people take notice of UI. Frequently, possessing UI does require one to make the less promising action, quite clearly in some cases. It may not be effective in the kind of clubs where you can blatantly abuse UI, a significant proportion of players see nothing wrong about that, and no one does anything about it. But then you could hardly rely upon a COOT ruling being correctly read from the book in such a club, so what's the difference?
I do agree that for revokes "a fixed penalty or equity + 1 trick if that isn't enough" is a more rational rule than "a fixed number of tricks or equity if that isn't enough". But I think that for reasons of avoiding a randomising effect, rather than for reasons of maximising deterrence. But if one is happy with fairly draconian penalties, one can devise alternative penalties for COOTs and IBs that are simpler to apply and more reliably draconian in their impact. At the moment there has been an ad hoc approach to reducing penalties for specific cases of these irregularities, which is rather inconsistent in its effect.