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Six card invite

#1 User is offline   Lord Molyb 

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Posted 2012-December-30, 20:22


MPs.
If you're playing bergen raises, where a 3m bid promises 4 card support and a certain point range, while a double raise is weak, how would you bid this?
The problem is, this is a 6 card limit raise. If partner has something like
Ax
AKxxx
QJx
xx

Then you want to play in 4.

If partner has roughly
Qxx
AJxxx
Qxx
Kx
Then he'll want to pass quickly.

If partner has a bigger hand like
Qxxx
AKxxxx
AQx
-

Then he'll make a slam try. (yes, I gave both sides 12 card fits)
So how do I invite with this support? Do I lie about my trump count?
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#2 User is offline   Bbradley62 

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Posted 2012-December-30, 20:34

No invite. 4. Or something else that's game-forcing, but no invite.
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#3 User is offline   SteveMoe 

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Posted 2012-December-30, 21:05

If you play split range splinters this hand is perfect for the lower range (say, 10-12).

If not, then you have to follow your 4-bid agreements:
1) If extended Bergen, then 1N forcing followed by 4 would show 2 pieces outside and long trumps. (4 directly would show one defensive trick outside and 4 would promise offense only).
2) if not, then you need to manufacture a forcing bid. Your side has 14 losers max and 11 trumps. So choose among 2N or 4.

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Even with the 8-loser 12 count that fails the rule of 22 (and not all will open), game is at least 52%.
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#4 User is offline   ggwhiz 

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Posted 2012-December-30, 22:36

This is a game force and a normal 4 bid here but if I had Axx instead of KJx I would try jacoby 2nt on the way just in case and wouldn't mind if pard chose that here.

Similarly if I had the A I would bid 2nt in case pard has shortness there and we strike gold.
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#5 User is offline   Vampyr 

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Posted 2012-December-30, 22:57

View PostSteveMoe, on 2012-December-30, 21:05, said:

If you play split range splinters this hand is perfect for the lower range (say, 10-12).


Unless you play the weaker splinters as 3 or 4 controls rather than using a specific point count. If so, this hand has only two controls and does not qualify... however, a hand like this is good for Bergen raises, because you can bid one and then raise to game.
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#6 User is offline   mr1303 

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Posted 2012-December-31, 04:59

It would take a lot to stop me from splintering with this hand. Trying to cater for a perfect minimum (by which I mean one which has maximum wastage in clubs and soft values) is losing bridge to not bid game, and I'm too good for just a 4H bid.
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#7 User is offline   jillybean 

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Posted 2012-December-31, 05:04

Does your splinter demand a cue below game?
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#8 User is offline   mr1303 

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Posted 2012-December-31, 05:16

Not at all. It asks partner to look at his/her hand and discount the wasted values in that suit.

Once I've splintered on this hand I don't intend to co-operate further.
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#9 User is offline   Codo 

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Posted 2012-December-31, 08:22

This hand seems too strong for a minisplinter (10-12) or 4 but perfect for 4 showing 11-14 and a club shortness.
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#10 User is offline   kgr 

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Posted 2012-December-31, 10:23

View Postmr1303, on 2012-December-31, 04:59, said:

It would take a lot to stop me from splintering with this hand. Trying to cater for a perfect minimum (by which I mean one which has maximum wastage in clubs and soft values) is losing bridge to not bid game, and I'm too good for just a 4H bid.

What is your range for the splinter?
For me it is 12-14 and 4c-support and a singleton (no void): 4 is what I bid.
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#11 User is offline   aguahombre 

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Posted 2012-December-31, 11:04

4 is fine for us. Splinters in our world are not slam tries; they show no more than the support points for game. Partner know this, and my hand will not be a disappointment.
"Bidding Spades to show spades can work well." (Kenberg)
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#12 User is offline   Vampyr 

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Posted 2012-December-31, 11:42

View Postaguahombre, on 2012-December-31, 11:04, said:

4 is fine for us. Splinters in our world are not slam tries; they show no more than the support points for game. Partner know this, and my hand will not be a disappointment.


Well, you wouldn't bother to splinter unless you hoped to, on occasion, reach a thin slam.
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#13 User is offline   aguahombre 

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Posted 2012-December-31, 11:54

View PostVampyr, on 2012-December-31, 11:42, said:

Well, you wouldn't bother to splinter unless you hoped to, on occasion, reach a thin slam.

If opener wants to use the information to try for slam, that doesn't make the response itself a slam try. Responder's hopes are not relevant; the limited nature of his bid is relevant.
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#14 User is offline   ArtK78 

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Posted 2012-December-31, 12:10

If I held this hand playing Bergen Raises, I would make a limit raise and, if partner signs off, I bid game. This gets the message across that I am bidding game based on a large fit but not on game-forcing power. So partner should not get too excited.

If partner bids game, I will pass. It might be possible to contruct hands that can make a slam when partner's hand is good enough to bid game but not strong enough to make a slam try opposite a limit raise, but I don't have enough to go past 4.

Obviously, if partner makes a slam try, I will cooperate.
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#15 User is offline   wyman 

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Posted 2012-December-31, 12:25

I'm never playing below 4H on this hand. I'd mini-splinter if I could, but I don't think I'm good enough for 4C. So if I can't bid 3S systemically, I'll bid 4H.
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#16 User is offline   petterb 

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Posted 2012-December-31, 15:40

View PostArtK78, on 2012-December-31, 12:10, said:

If I held this hand playing Bergen Raises, I would make a limit raise and, if partner signs off, I bid game.

Aren't you in trouble if partner makes a slow signoff over your limit raise?
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#17 User is offline   mycroft 

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Posted 2012-December-31, 16:09

I expect a TD call, and I expect to say "I have 2 more trumps than I've shown, clearly this is the 'limit-and-game' hand" (as opposed to the "I've shown 10-11, but it's a *really good* 11"...

I'd also be arguing that I can't gameforce with this hand because it needs more controls, but that I'm not stopping below game. (Note that that, also, isn't what usually is contained in the "was always going to bid game" hands that bid on after a slow signoff).

I'd expect it to be polled, and I'd expect to win. And if I didn't, oh well. Is this the finals of the Blues?
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#18 User is offline   Vampyr 

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Posted 2012-December-31, 16:11

View Postpetterb, on 2012-December-31, 15:40, said:

Aren't you in trouble if partner makes a slow signoff over your limit raise?

Well, yes. But partner should be aware of this possibility and be careful with his tempo here. You can help him by holding out your stop card for the full ten seconds, preventing RHO from calling prematurely.

But I guess you won't see this, because it seems you have me blocked (I mentioned the possibility of making a Bergen raise followed by a raise to game way above.
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#19 User is offline   ArtK78 

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Posted 2012-December-31, 16:12

This is not a unique treatment. There are many hands which have less than game forcing values on which you want to bid game but don't want to overly excite partner. The ability to make a limit raise followed by a game bid handles these cases.

I would not expect a problem, but I would appreciate it if my partner didn't take an overly long period of time before deciding to sign off.
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#20 User is offline   aguahombre 

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Posted 2012-December-31, 16:32

This idea about making an invitational bid, intending to accept one's own invite was explored quite fully several months ago ---including the issue of a BIT.

I personally think nothing good can come of the practice. Not only are there rulings to consider where you must convince a TD of your decision to engineer, but also you lose out when partner accepts the invitation but has a hand which would go for slam if you had included her in your operation by showing the real value of your hand.

Someone mentioned using a forcing NT then jumping to 4M, which we do with 5 card support when a bit too strong for an immediate 4M. that plan does not have the same drawbacks.
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