frank0, on 2011-October-10, 23:48, said:
All of the bridge books about competitive bidding I have define 3♦ as single suit invitation but it seems like a mordern approach is treat this 3♦ as fit showing jump.
Could anyone tell me(or tell me where can I find) the detail of this convention? My questions include
As has already been linked, Robson-Segal is an excellent read and has extensive details on jit jumps and much more.
frank0, on 2011-October-10, 23:48, said:
1. What's the main purpose/advantage of this bid?
The purpose is to get your hand type across in a single bid before the opponents can preempt you. The point is that while it is relatively easy to judge the level opposite a balanced raise, when the raiser has a strong side suit there is a strong danger of the hand being a double-fit. Whichever side discovers this first has a massive advantage in these auctions. Similarly, if the side suits represent a misfit you can judge to stay low and allow the opponents to misjudge by getting too high.
frank0, on 2011-October-10, 23:48, said:
2. What's the rough strength/suit quality/trump qaulity of this bid?
Most play that the fit jump shows 4 card support and a good 5 card suit on the side. Some only require an 8 card fit. At MPS especially some use the fit jump to suggest a lead rather than guaranteeing a real suit. I recommend starting with the first of these definitions and adjusting to suit your taste. As far as strength goes it is simplest to play that you only guarantee the offensive strength necessary to raise to the level (here the 3 level) of partner's suit. If you also play that a fit jump establishes a forcing pass then this has a knock-on effect as to the hand types that can bid them; this aspect of the agreement is also discussed in Robson-Segal.
frank0, on 2011-October-10, 23:48, said:
3. Is this on if I jump to 4 level(partner simple overcall 2 level)? Is anything changes if responder enters the auction?
Some play that a double jump is a fit jump that just shows extra offensive strength, some others play that a double jump is a splinter, thu allowing you to show both hand types. I prefer the former but both approaches have their advocates. Of particular importance is to decide if a bid of 4H is a fit jump (or splinter) after a spade overcall. Other jumps to game will normally be natural.