TWO4BRIDGE, on 2010-October-29, 04:14, said:
You make a good point; and I re-examined the hand yesterday when you brought up the GF issue.
I think I AM a point or 2 short of making a GF with Opener's hand ( maybe replace the Cl Q with the K ).
I was a victim of "double-dummy" bidding and over enthusiasm of the "toy".
For example if Responder does not have 4 cards Sp and a weaker hand, I maybe in real trouble about finding a satifactory game, much less slam !
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Edit: BTW, I'm impressed with your "Big Club" auction on the other Misadventures.... thread re. the 1H opening .... eventho I don't understand the system.
What you said sounds about right although impossible with this South hand. Changing the HJ into the HK and downgrading the SJ to an x would be another possibility. When you have a very effective gadget that you really like it is very easy to end up overusing it. I did the same when I started using relays by continuing the relay auction on to slam even when switching to RKCB was better. It is even easier to do this on a place like BBO forums when you want to showcase your system gem to maximum advantage.
On the 1H hand that you mentioned these things actually come together too. I can actually exchnage more information on that hand by relaying all the way to slam but I know now that the RKCB route is actually better with this class of hand. So I tried to give the 'normal' auction even when it is tempting to showcase the system optimally.
It is very kind of you to say something nice about my system.
It is nothing particularly original though, just symmetric relay based on fragments instead of shortages. That probably makes it technically assymmetric but the rules are so close that they are equivalent to all intents and purposes. For those readers that know symmetric relay the auctions should hopefully be reasonably logical. I always give the meanings if I post an auction from the system so that natural bidding readers can follow the information exchange too.
In a way relay auctions are the ultimate expression of the principle behind your 2S gadget too. Here you not only use the lowest available GF bid but the lowest available bid of any denomination to throw the extra hand types into, and in return have to reverse engineer the system to make that possible. The equivalent in the context of your 2S gadget would be to use 1S as the gadget and require all weaker 1m openings with 4 spades and less than 4 hearts to find an alternative opening bid. You could probably even do this but having a simple add-on is so much easier.
Just as a side note I wonder if it is not possible to adapt this over 1D - 1S by using 3C artificially. Clearly you are gaining less but since you already have the structure it is also not a big memory load. Say,
1D - 1S
3C! (GF, 1-suited or both minors) - 3D! (asks for clarification)
3H! = 4+c (then 3S asks if 3 spades-->3N for no, cue bid for yes)
3S! = long Di, 3s, no 4c
3N! = long Di, no 3s, no 4c
Finally, you could complete the set with 1C - 1S - 3D although logically this could only show a GF 1-suiter. Then a 3NT rebid would be logically be a diamond spliter raise.
1C - 1S
3D! (GF, 1-suited) - 3H! (asks for clarification)
3S! = 3s
3N! = no 3s
Probably this is just a load of rubbish but seems to be possible. Whether it gains anything over 'Standard' is something I am not going to think about just now though.