helene_t, on Jul 3 2010, 11:15 PM, said:
I have now assigned opening bids to the tree...
If I've understood your tree correctly, you're saying:
Pass = 0-9, <4 spades, <5 clubs
1
♣ = 0-9, 4+ spades
1
♦ = 10-13, 3+ spades, 3+ hearts
1
♥ = 10-13, 3+ spades, <3 hearts
1
♠ = 0-9, <4 spades, 5+ clubs
1NT = 10-13, <3 spades
2
♣ = 14+, 3+ spades
2
♦ = 14+, <3 spades
Or, to put in more plain english
Pass = largely red oriented garbage
1
♣ = fertish - but we could play in spades
1
♦ = constructive, can tolerate both majors
1
♥ = constructive, can tolerate spades, but not hearts
1
♠ = weak, club preempt
1NT = constructive, can't tolerate spades, probably happy with everything else
2
♣ = strong(ish), can tolerate spades
2
♦ = strong(ish), don't like spades much.
One question, the strongish hands are obviously the ones most likely to (need to) end up in a game contract. My gut feel is that 2m is quite a high point to start the auction when you're only guaranteeing 14 (and most of them will be in the 14-16 range) - couldn't this lead to ending in the wrong spot quite a lot? Possibly at MP this doesn't matter so much if you're gaining a lot on the other hands - but at IMPs this could be quite expensive - so - finally the question - is there any account of the size of possible loss in your model?
Nick
"Pass is your friend" - my brother in law - who likes to bid a lot.