K:
Landy/English Acol Two-Bids? One or Two?
#2
Posted 2010-February-28, 14:06
K is an Acol 2-bid if it's too strong for a 1♦ opening follow by 3♦, which I think it is.
#3
Posted 2010-February-28, 14:09
George Carlin
#4
Posted 2010-February-28, 15:46
#5
Posted 2010-February-28, 18:02
Playing Benji twos, I am definitely not wanting the auction to start something like 2♣-2♦-3♦-3♠ with the first (when my 3rd call will have to be 3N or higher and I haven't shown my second suit yet).
Nick
#6
Posted 2010-March-01, 10:49
Having 2D Acol, both.
Having Acol-2 into Multi or Benji - better open the first with 1D.
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#7
Posted 2010-March-01, 12:25
K is a good Acol 2, because although it is a minor, it looks good for getting to 3NT when partner is negative.
#8
Posted 2010-March-01, 14:09
Hand k) is a different matter and although no guarantee of game, would open that hand every time as an acol 2, as so little is required from partner for game or that little more for slam.
Maybe not the definition you were looking for or the text book opinion, but that would be my view.
#9
Posted 2010-March-02, 16:12
Given that most Acol Twos are hands that won't make game unless partner has responding values (??? yes/no? What percent?) the real gains when an Acol two is opened are (a) bidding weak responder hands w/less frequent interference by opponents? ( reaching slam.
Thanks.
#10
Posted 2010-March-02, 16:23
1) You can actually describe a hand like K. In standard methods you would either have to overbid with 2♣, or open 1♦ and then making some suboptimal rebid like jumpshifting on a non-suit.
2) You can bid gameforcing 2-suited hands in two turns. Say you hold AKQxx-AKQxx-Ax-x. You open 2♠ and rebid hearts. In standard methods you would have to underbid with a 1♠ opening, or bidding the hand in 3 turns beginning with a 2♣ opening, which will be awkward if opps interfere (or if partner does it).
2) is not universal, though. Some play strong 2-openings as nonforcing.
#11
Posted 2010-March-02, 17:26
Oren Goren, on Mar 2 2010, 10:12 PM, said:
Given that most Acol Twos are hands that won't make game unless partner has responding values (??? yes/no? What percent?)
I wouldn't like to give percentages, but this sort of thing:
Axxx
xxx
xxxx
xx
is quite likely worth a couple of tricks to an Acol 2♥ opener - the ace as one in its own right and then either the ace promoting the king to a trick in opener's hand or maybe a club ruff. This is below normal responding strength in Acol.
If you play Acol twos as not absolutely forcing (a lot do), then it is worth remembering what is probably worth a trick:
1. An ace
2. A king probably
3. Any couple of queens will usually scrape a trick somehow.
4. Qx trump support
5. xxx trump support and a possible ruffing value.
Lacking any of these it is permissible to pass an Acol 2 (if you play it as non forcing). Possession of any one of these features means you should respond - opener shows 8 playing tricks or the equivalent in high cards - but could be more like 9 playing tricks and you'd likely miss a game if you pass.
Nick
#12
Posted 2010-March-02, 17:37
K - If we would talk about a major suit, than opening 2M has some
appeal, but since we are talking about diamonds, I would open
K on the 1 level.
With an Acol 2 you want to be in game, if p has a trick for you, a king.
Give p the king of clubs or the king of hearts, which game you want
to play?
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#13
Posted 2010-March-02, 17:48
P_Marlowe, on Mar 2 2010, 11:37 PM, said:
K - If we would talk about a major suit, than opening 2M has some
appeal, but since we are talking about diamonds, I would open
K on the 1 level.
With an Acol 2 you want to be in game, if p has a trick for you, a king.
Give p the king of clubs or the king of hearts, which game you want
to play?
With kind regards
Marlowe
Not sure that I agree with you specifically about these examples, but the general principle you mention is good - when the main suit is a major, you only need to make 10 tricks - when it is a minor you need to make 11 for game or have enough high cards that 3NT is playable - so opener should be a little less keen to open strongly when his best suit is a minor.
Nick
#14
Posted 2010-March-03, 07:54
helene_t, on Mar 2 2010, 11:23 PM, said:
2) You can bid gameforcing 2-suited hands in two turns. Say you hold AKQxx-AKQxx-Ax-x. You open 2♠ and rebid hearts. In standard methods you would have to underbid with a 1♠ opening, or bidding the hand in 3 turns beginning with a 2♣ opening, which will be awkward if opps interfere (or if partner does it).
Yes, I think that this is the biggest advantage to ACOL twos. With the given hand you can't really show a 2-suiter, especially if the longest one is only 5-cards. Playing Kokish you can show hearts and another, but still partner will not be expecting 5-5.
So you open 1S and get the dummy...
#15
Posted 2010-March-03, 11:15
P_Marlowe, on Mar 2 2010, 06:37 PM, said:
K - If we would talk about a major suit, than opening 2M has some
appeal, but since we are talking about diamonds, I would open
K on the 1 level.
With an Acol 2 you want to be in game, if p has a trick for you, a king.
Give p the king of clubs or the king of hearts, which game you want
to play?
With kind regards
Marlowe
If you don't open an acol two, with this as your preferred means for similar hands, you do not feel you will have a problem in trying to describe it fully later? The hand has possibly minimal defensive strength compared to its playing strength, something I could easily see as a worry later on in the auction.
You also risk partner passing with such little help required to make game? Just how is partner meant to have an idea that his single trick is good for game, when the opposition are busily communicating?
Many partnerships allow for an early GF bid that can stop in 4 of a minor, should this be viewed any different? Just out of interest, how would you differentiate between similar hands, one you would open 2♣ and the other you would open 2♦?