Rob F, on Mar 26 2010, 11:01 AM, said:
Free, on Mar 26 2010, 06:02 AM, said:
Rob F, on Mar 26 2010, 10:53 AM, said:
Yes, you have many shapes where this is applicable. Many so called "12 or 14 card hands". Here are some examples:
Balanced:
4333 with unknown 4-card = 3333
4432 with unknown 3-2 (4-4 known) = 4433
5332 with unknown 3-3-2 (only 5 card known) = 5333
(If you combine 5332/4333 in 1 bid (with known 4 card suit), you can also consider this 5333)
...This saves a lot of space (which is most useful with balanced hands).!
I agree that this is most useful for balanced hands. For example, to facilitate this, I designed my own version of balanced symmetric relays to replace the default "Crash"-style ones. In mine, for example, you know before the final ask information like this:
4M333
4m333
43=(42)
42=(43)
with the obvious priority that knowing exact major shape (even only 3 cards) is more important for strain decisions than resolving the minor shape. Of course you can still ask for shape, but you have most of the information you want in case you want to break relay early, something that the TOSR Crash relays for 4432's are pretty bad about (you must always ask with any 4cM since they might fit you). You can even reprioritize the shape asking bid to be higher than the next step...
1C-1S GF bal, among others...
1N-2H bal, no 4cM
2S-2N 4m333
3C QP ask
3D asks for the minor
3HS RKC for majors, or stopper asks, to taste
etc
Some really good stuff here. Can you write out the structure? Our balanced hands start to unwind at 2D. We might have a complication, however, because our balanced hands include all 5332s (no 4441s).