Raising partner
#21
Posted 2010-January-12, 08:43
-P.J. Painter.
#22
Posted 2010-January-13, 01:15
It might be terrible if partner overvalues Kx of Clubs. [/quote]
In what hand exactly is it a problem if he overvalues a KX of club?
Can you give me one example where we would reach 4 spade instead of 3 Spade because he overvalued this card?
Or where we reach 6 instead of 4 and this is bad?
Roland
Sanity Check: Failure (Fluffy)
More system is not the answer...
#23
Posted 2010-January-13, 02:19
I would assume a natural GF balanced hand like it was in the old days. In that case, this is a simple problem: bid 2NT first, followed by showing the spade support.
Rik
The most exciting phrase to hear in science, the one that heralds the new discoveries, is not Eureka! (I found it!), but Thats funny Isaac Asimov
The only reason God did not put "Thou shalt mind thine own business" in the Ten Commandments was that He thought that it was too obvious to need stating. - Kenberg
#24
Posted 2010-January-13, 03:58
#25
Posted 2010-January-13, 04:20
Trinidad, on Jan 13 2010, 03:19 AM, said:
I would assume a natural GF balanced hand like it was in the old days. In that case, this is a simple problem: bid 2NT first, followed by showing the spade support.
Rik
How about 2NT is 10-12 bal? And a 2NT bid risks getting passed out?
Uwe Gebhardt (P_Marlowe)
#26
Posted 2010-January-13, 04:48
I saw codo and pirate22 hint that they might be willing to stop below game. Even though the honors are pretty terrible, you still have 13 HCP and 4-card support, I think that stopping below game vulnerable at IMPs is quite bad.
#27
Posted 2010-January-13, 05:29
hanp, on Jan 13 2010, 07:48 PM, said:
Han, I agree with your ideas about 4 Spade and I agree that this hand is a game force.
Stopping below game is surely wrong , I wonder how you read this into my comment.
Roland
Sanity Check: Failure (Fluffy)
More system is not the answer...
#28
Posted 2010-January-13, 05:46
#29
Posted 2010-January-13, 06:04
#30
Posted 2010-January-13, 06:19
My first impulse was 2♦ which is where I want p to have strength but thinking more about it it's silly, if p has ♦AJ(x) it is not as good as he thinks and if he has four diamonds he will raise and it becomes a mess.
I am convinced by Han's 4♠ bid. Even opposite a good p I think it's as good as anything.
Whatever I do I don't expect p to alert it.
Yeah, J2NT is part of SAYC and it's ridiculous not to alert it, especially playing online.
#31
Posted 2010-January-13, 07:06
The_Hog, on Jan 13 2010, 09:04 PM, said:
Ron, thanks for you known statement, but can you construct hands where it really matters opposite our hand?
I cannot and I doubt you can.
Roland
Sanity Check: Failure (Fluffy)
More system is not the answer...
#32
Posted 2010-January-13, 07:13
P_Marlowe, on Jan 12 2010, 12:24 PM, said:
hrothgar, on Jan 11 2010, 01:41 PM, said:
I think you are wrong.
The following URL provides a copy of SAYC circa 1988
http://home.earthlin...hawker/sayc.htm
(This is the earliest version of the booklet that I have been able to find. I seem to recall that J2NT was part of earlier versions as well)
Jacoby 2NT is listed under the response structure to 1M openings. The precise quote is
Quote
Asks opener to show a short suit to help responder
evaluate slam prospects.
#33
Posted 2010-January-13, 09:23
pirate22, on Jan 13 2010, 04:58 AM, said:
Huh?
It appears to me that you are saying:
If I am not playing Jacoby 2N, then I do not consider this hand to be worth a game forcing bid and will not commit to game and instead will make a bid that partner can pass, but if I AM playing Jacoby 2N, then I will force to game.
Am I reading this right?
If I am reading it correctly, then this approach is quite
The hand is either worth committing to game or it is not. If you consider it to be a game force when playing J2N, then it is a game force even when J2N is not available.
Manufacture another forcing bid and then bid 4♠ if you have to, but you absolutely should not make a non-forcing bid (such as 3♠) that can be passed when you evaluate this hand as belonging in game if you are playing another method.
If I have misread what you said, then feel free to disregard the above.
On the given cards, I will bid 2♥ (forcing one round in SAYC iirc, not alertable) and see how the auction progresses but will not stop short of 4♠.
Edit: I suppose I should've said that I will not stop short of game as it is possible there are other games available.
So many experts, not enough X cards.
#34
Posted 2010-January-13, 15:10
Codo, on Jan 13 2010, 07:15 PM, said:
Can you give me one example where we would reach 4 spade instead of 3 Spade because he overvalued this card?
Or where we reach 6 instead of 4 and this is bad?
Partner is always going to evaluate better if you bid a suit you have instead of one you don't have. When you bid 2♣ then support spades you are probably going to get too high on the first hand and stop too low on the second one.
AJ10xx
x
AJxx
KQx
AKxxx
Axx
Axxx
x
#35
Posted 2010-January-13, 15:38
hrothgar, on Jan 13 2010, 08:13 AM, said:
P_Marlowe, on Jan 12 2010, 12:24 PM, said:
hrothgar, on Jan 11 2010, 01:41 PM, said:
I think you are wrong.
The following URL provides a copy of SAYC circa 1988
http://home.earthlin...hawker/sayc.htm
(This is the earliest version of the booklet that I have been able to find. I seem to recall that J2NT was part of earlier versions as well)
Jacoby 2NT is listed under the response structure to 1M openings. The precise quote is
Quote
Asks opener to show a short suit to help responder
evaluate slam prospects.
Ok, I will try to remember this.
I am pretty sure, I did not know this before, so I learned at least 1 thing today,
not sure, it is of any use, but it may serve me at least here on BBF.
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)