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players who accept a Team Game and then go to play go to play in another Team Game

#1 User is offline   amaliaa 

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  Posted 2007-September-11, 04:32

Hello! I have a suggestion :

When anyone of us try to create a Team Game, often ( could say always), some players accept invitation and then go to another Team Game to play.....so it takes long time to create a game or time left expires and you must start all again.


So I ask BBO to ban for at least 1 hour those players who abuse of our time, leaving the Team game aand going to play elsewhere...

When I asked th opinion of many friends , they all agreed about this idea, what do you think about it?

Amaliaa
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#2 User is offline   gwnn 

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Posted 2007-September-11, 05:13

Their philosophy -which I strongly abhor- is something like "let me sign up for as many TM's as possible, then maybe one of them will begin". I fully agree that they should be punished.

Of course, this is not that simple. There could be someone who'd had enough of waiting for the TM he'd signed up and then informed the TD "ok TD I'm out" and make his own TM or something. Now who is to decide if he had or had not informed the TD properly. It would be rather tiresome to make such an investigation. It's probably not worth it probably. Try marking reliable opps and pd's as friends (or edit player notes) and then make TM's with them.
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#3 User is offline   paulg 

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Posted 2007-September-11, 06:08

Although this can be frustrating I believe it is inevitable given the time it takes to initiate a team game. I do not condone people signing up for multiple team games but think a ban would be inappropriate.

Generally I am grateful if this happens when I arrange games, as I expect that the lost person is probably someone I'd prefer not to play with :D

Paul
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I don't work for BBO and any advice is based on my BBO experience over the decades
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#4 User is offline   TylerE 

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Posted 2007-September-11, 06:45

A better system for creating team games would help. I wish it would be possible to create a public match, with either 1 pair, 2 pairs (as a team) or 2 pairs (one on each team), and allow other users to register as partnerships, perhaps with TD approval.
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#5 User is offline   han 

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Posted 2007-September-11, 10:12

TylerE, on Sep 11 2007, 07:45 AM, said:

A better system for creating team games would help.

I'm sure improvements are possible but I think the system is wonderful.
Please note: I am interested in boring, bog standard, 2/1.

- hrothgar
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#6 Guest_Jlall_*

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Posted 2007-September-11, 12:06

If I ever ask the lobby for experts for a team match I will confirm with them verbally (well ok in writing lol) that they have been picked. If they don't have this confirmation they have the right to assume that they haven't been picked. For instance:

Jlall>lobby: need an exp pair for teams
single1: ok
single2: i am available
single3: yes!
pair1: I am available with partner1
Jlall>pair1: ok, the game should start in about 3 minutes.
Jlall>partner1: please confirm you're playing a team match with pair1
partner1: yes

Now, hopefully single1, single2, and single3 are not waiting around for me, they got no reply and should try and find another match. I get the feeling that when someone accepts an invitation you think that seals the deal and just wait until you have 8 names to invite, hence the problem.
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#7 User is offline   Fluffy 

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Posted 2007-September-11, 12:53

having the players arranged somewhere (like tourneys), where they cannot join another TM since they are in one already would help. At least they would have to leave the TM to join another so you know they have left.
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#8 User is offline   TimG 

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Posted 2007-September-11, 21:56

gwnn, on Sep 11 2007, 06:13 AM, said:

Their philosophy -which I strongly abhor- is something like "let me sign up for as many TM's as possible, then maybe one of them will begin".

Is there a team game queue of some sort?
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#9 User is offline   gwnn 

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Posted 2007-September-12, 02:50

No, by sign up I meant "inform its TD that I want to play". So they just go and reply to all TM-ads by all advertisers.
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#10 User is offline   TimG 

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Posted 2007-September-12, 06:39

Well, shouldn't there be a team game queue?

I suppose I need to post that in software suggestions.
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#11 User is offline   mike777 

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Posted 2007-September-12, 13:38

There is sort of a team game que in the sense that 3-5 different people adv for tg players of various levels in basically the same timeframe, everyone responds to all of them despite their level, and then wait for a pop up to see if they are playing.
If your tg forms slowly, then other players have been pulled into another tg which formed quickly. It is not unusual then to see the other tg fold, due to too many accepting and then rejecting.

In any event it seems playing with random partners in a tg seems far more fun than with random strangers in the mainroom.

If they just want to play with their friends they do not bother to advertise in the lobby.
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