23 pts game or is it worth stopping in 2nt ? IMPS
#1
Posted 2006-February-01, 03:03
Having an invitationnal hand.. like
akxx
axx
xxxx
xx
facing 12-14
or
xxx
Kxxx
kQxxx
x
facing 15-17
Do you think its wothwhile to invite and stay at 2nt if partner is minimum.
or the do or die approach suit your style ?
Me i don't mind playing 2 in a suit to find out game was a 55% shot.
However i hate playing 2nt.
When you play 2h instead of 4h you're winning some IMPS if you you make 8 or 9 tricks or 7 if they would X you at 4h.
But when stopping at 2nt you're only winning when you make 8 tricks. Or if they would X you at 3nt. (quite rare imho).
Of course playing a some 3nt with 23 pts requires some declarer play abilities.
And Im not talking about strong player vs weak defender. Im taking about playing vs same strenght opps.
Ben
For instance, he doesn't like being used as a human shield when we're being shot at.
I happen to think it's a very noble way to meet one's maker, especially for a guy like him.
Bottom line is we never let that difference of opinion interfere with anything."
#2
Posted 2006-February-01, 03:12
Quote
axx
xxxx
xx
facing 12-14
IMO this is a game force hand opposite whatever minimum opening.
Even playing in Notrump, aces are worth more than 4 hcp.
I'll be happy to play 3NT with 23 hcp if I am dealt this hand as responder.
I might treat a hand with 2A+ a K as invitational ONLY in the case of 4333 shape and absolutely worthless intermdiates (e.g. no 10s and 98s around), or if the K is doubleton.
Quote
Kxxx
kQxxx
x
facing 15-17
With this hand I'd invite only. 3NT might depend on whether the diamonds run, but I have no way to find out, and the club singleton is a danger warning.
I might move towards game if the small xxxs were 109s
#3
Posted 2006-February-01, 03:51
#4
Posted 2006-February-01, 04:35
#5
Posted 2006-February-01, 08:00
benlessard, on Feb 1 2006, 04:03 AM, said:
Me i don't mind playing 2 in a suit to find out game was a 55% shot. However i hate playing 2nt.
If you are so concerned about playing in 2NT on invite sequences, I suggest you take a look at ETM Victory or one of its brothers on the bridgematters.com site. Their, the NT range (for all bids showing balanced hands) is limited to 2HCP. A premise of this being, there is not "reason" to issue invites with a range that can vary by most one jack.
#6 Guest_Jlall_*
Posted 2006-February-01, 08:58
#7
Posted 2006-February-01, 09:47
Quote
I ran a quick simulation on this, and from the first 50 hands (I do not have a hand analyzer so I just look by myself), it indeed supports your evaluation :-)
(cool, I learned something today ! )
No simulation yet for hand 2.
#8
Posted 2006-February-01, 11:08
- hrothgar
#9
Posted 2006-February-01, 12:54
The second hand is more interesting. It seems unlikely that 2NT will play well with this distributional holding: if partner has a moderate diamond fit you may make 3NT, and if not you're fairly likely to go down at 2NT. I'd like to be able to show invitational values and stop in 2♥ or 3♦ when partner doesn't like his hand; this is especially good if partner can hear about both my suits on the way. In some sense the worst possible hand for partner includes three hearts and two diamonds, which is fortunately a hand that can pass 2♥ as a Keri-style invite:
AKx
Axx
xx
KJxxx
If playing standard methods where you can't invite and get out in any contract besides 2NT (barring a major suit fit) I think I'd bite the bullet and bid game on this hand, but I'd prefer better methods.
a.k.a. Appeal Without Merit
#10
Posted 2006-February-01, 16:22
Jlall, on Feb 1 2006, 09:58 AM, said:
You beat me to the punch: I'm of the same opinion. If it has to play game, the 1st one would be possibly better in 4M, on a Moysian fit.
#11
Posted 2006-February-01, 17:44
On 2, I'd blast if pard showed hearts. If pard denied hearts, I'd bid the game Vul at IMPs and invite otherwise.
#12
Posted 2006-February-02, 00:05
With hand 2 if there is no h fit and if the diamond run you're got good chance of making 3nt if they don't you gonna be down even in 2nt. So that in a sense mean pushing to 3nt is the % bid. Because the likelyhood of making exactly 8 tricks is low. While the odds for making game are ok.
But with most hand if you can invite and stop in 2 in a suit that change everything since youre making 2♥ or 2♠ and you're trating a + for a - The likelyhood of making "only" 8 or 9 trick is good. While the odds for making game are ok.
Playing regular stayman when parter confirm the fit you don't know if he min or max so you have to push again to 3h/s or to 2nt ...and at that point youre better off in 4 because the likelyhood of making exactly 9 tricks arent so good.
Anyway im planning to play a stayman where i play 2 in a suit or game. And if we dont have fit we are playing 3nt. I just hope the suits don't break too badly when we are on those streched Vul game
example 1
2c----relay to 2d-------2h inv with 5h+-------2s inv with 5s+
2d--- stayman.showing at least inv values
--------------------------------------2h 4/5 h min----2s 4/5 s min---2nt without maj---3c with h max ---3d max with s---
or example 2
2c asking for 4h minimum.----(2d No) ------2h inv with 5-6-7h
------------------------------------(2h 4h min)
2d asking for 4s minimum.-----(2h No) -----2s inv with 5-6-7 S
-------------------------------------(2s 4s min).
This will give me considerable slam bidding space (because all 2nt is GF) without playing transfers. But i cannot stop in 2nt (and I don't want to). So its a paradox if we find fit and partner is minimum we can stop in 2 of a suit but if we dont find fit we will play 3nt wheter partner is minimum or not. Does it make sense ? I think so but im not sure.
So facing hand 1
If partner is minimum with 4h or 4s i would play 2h/2s
if he doenst have maj or if hes maximum we will play game.
on hand 2 we will play game.
with a slightly weaker hand we could stop in 2H or play game but this 1 if we find a h fit you want to be in game even facing a minimum.
kxx
jxxx
kjxxx
x
facing a minimum 15 bad 16 with 4h/5h do you stop in 2h or bid 4 ?
(no need to invite you already know partner is minimum)
Keri somewhat solve this problems.
But i wont play Keri because.-- it got transfer and playing transfers when 12-14 Vul is costly. And also with an inv hand base on a long maj you cannot stop in 2M wich is very bad also. and inv hand with ♥KJxxxx isnt the same as ♥QJxx.
Another amusing thing that most people don't know (or don't care) is that partner is slightly more likely to be maximum (14 in 12-14)on the first hand then to be maximum on the 2nd (17 in 15-17) its a very slight statistical bias that shoulndt change your decision.
Ben
For instance, he doesn't like being used as a human shield when we're being shot at.
I happen to think it's a very noble way to meet one's maker, especially for a guy like him.
Bottom line is we never let that difference of opinion interfere with anything."
#13
Posted 2006-February-02, 05:08