Force Game or Not From The Adventures of Rex of Jay
#1
Posted 2005-October-22, 06:30
#2
Posted 2005-October-22, 07:18
Solid trumps, running suit, it rates to be a winner on the long run, and it describes the strong hand with no singletons.
Any help suit tries will just help the opposition find the best lead or sacrifice
#3
Posted 2005-October-22, 07:30
#4
Posted 2005-October-22, 07:52
With 18-19 balanced and 4♠ i would jump to 4♠
#6
Posted 2005-October-22, 08:06
This seems standard. If partner has the wrong minimum we may even go down (eg Qxxx QJx Jx Jxxx with ♠ finesse off). If he has the right minimum we will make game. But making the value bid should get us to the right spot most often.
Eric
#7
Posted 2005-October-22, 10:29
As most posters here, I play that 1D-1S-4D shows 6+ solid diamonds and 4-card support, so that is out.
I would be very surprised if Justin would say 4S WTP here. This is not a situation where you are to guess the final contract, partner still has a say.
- hrothgar
#8
Posted 2005-October-22, 10:31
#9
Posted 2005-October-22, 10:34
#10
Posted 2005-October-22, 10:42
- hrothgar
#11
Posted 2005-October-22, 12:09
This bid reflects what I believe to be the appropriate attitude towards invitational bidding. The invite asks partner to bid game unless he has a reason not to do so.
Heavy invites and light acceptances.
Heavy both results in too many missed games. Light both results in overbidding.
Light invites and heavy accepts miss or reach the same proportion of games as does the reverse approach. They reach and miss different thin games, but on average it balances out.
The benefit from the heavy invite and light acceptance approach is primarily in the part score area. Heavy inviters will generally be safer opposite really bad responses or in the case of bad breaks.
This hand does not involve that kind of decision, since it is about reaching game. But imagine making the S hand a touch lighter: to the point that the choice is not 3 or 4♠ but 2♠ or a game try. If you are a heavy inviter and bid 2♠, then opposite a minimum with bad breaks you play 2♠ while your counterpart plays 3♠.
On this hand, I can afford to invite since my partner expects me to be full-values and he will stretch to bid game. If my philosophy is to push as opener, then partner has to be careful when deciding to accept,
#12
Posted 2005-October-22, 12:37
mikeh, on Oct 22 2005, 06:09 PM, said:
......
Hi Mike,
interesting post.
I'd like to know which phylosophy you like to apply when playing strong club + weak NT with limited openers (frequent shapely 10 count).
Do you prefer heavy invite +light acceptance or the other way around ?
Do you use the same approach for limited openers and for big club sequences ?
Ty very much
#13 Guest_Jlall_*
Posted 2005-October-22, 12:45
#14
Posted 2005-October-22, 14:11
#16
Posted 2005-October-22, 15:05
Roland
#17
Posted 2005-October-22, 15:18
Chamaco, on Oct 22 2005, 01:37 PM, said:
I'd like to know which phylosophy you like to apply when playing strong club + weak NT with limited openers (frequent shapely 10 count).
Do you prefer heavy invite +light acceptance or the other way around ?
Do you use the same approach for limited openers and for big club sequences ?
I haven't played big club methods for 11 years. But I use the same philosophy, bearing in mind that 'light' or 'heavy' is in context.
The idea is still the same: when inviting, have full values, whatever that may be in the context of the auction, and your method. When accepting, go with any excuse.
Put another way: aggressive invites convey the message: go to game if you have a reason to do so
heavy invites convey the message: go to game unless you have a reason not to
BTW, all of this is a question of degree, of emphasis, of hand evaluation and I am not advocating an ultra-conservative approach by any means: I am an aggressive game bidder, who likes to upgrade hands. It is just that on hands where the invite/do not invite choice is truly close, I prefer not to invite. BTW, in my view this is a very important point to cover with any new partner, if intending to form a serious partnership: philosophy is as important (or more so) than implementing a bunch of conventions.
#18
Posted 2005-October-22, 18:31
mikeh, on Oct 22 2005, 09:18 PM, said:
Yes, I'd even say that 1st step is to agree a phylosophy, second step is to choose the conventions that best fit with the pair's phylosophy :-)
#19
Posted 2005-October-22, 21:12
Not quite good enough for four. Queen of ♣ may not be pulling any weight. Besides, a typical minimum reponse of KQxxx of spades and a random queen or jack has no play for four. Enough said.
#20
Posted 2005-October-23, 14:20
If partner has more than garbage, he will
move on, else pass.
Partner knows, we are playing IMP's.
Besides, 4S will kill any sensible slam try,
which partner may be inclined to make, after
4S, he usually can only bid 4NT.
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)